Tuesday, March 7, 2017, 7:00 – 9:00 pm
Keith Burgun talks about the discipline of strategy game design, and describes his philosophy, including specific guidelines for developing better rulesets for interactive entertainment in general. he’ll also discuss the industry itself and the various career paths available to game designers, as well as other industry jobs such as art, animation, programming, and more. Keith Burgun is an independent game designer and developer from Westchester, new York. he has created several critically-acclaimed strategy games for mobile platforms and PC. he also is the author of two books on the subject of game design: Clockwork Game Design (Focal Press, 2015) and Game Design Theory: A New Philosophy for Understanding Games (CrC Press, 2012). he has given lectures at nYu, NYFA, SUNY Purchase College and the Franklin Marshall College in Lancaster, Pennsylvania.