August 1, 2017

Steve Rossi, Problematic Parallels

Sept 7, 2017 – Saturday, Oct. 28th 2017photo

Opening Wednesday, September 20, 2017

5:30 – 7 pm

Artist’s Talk: 6:30 pm

In the sculpture based Reciprocal Ladder series, the utilitarian function and visual form of a ladder has been subverted for aesthetic and metaphorical purposes, responding to the precariousness and uncertainty of our present social, economic, and political contexts.

Steve Rossi’s interdisciplinary practice incorporates sculpture, photography, and performative actions while addressing issues and ideas related to systems of social organization, the hand-made and the mass-produced, permanence and ephemerality, and notions of community and shared experience in contemporary culture. He received his BFA from Pratt Institute in 2000 and his MFA from the State University of New York at New Paltz in 2006. He lives in Beacon, New York.

http://www.steverossisculpture.com

June 14, 2017

Off the Beaten Track PAA 20th Annual Open Studios

bram

Elizabeth Bram Flower Opening in the Sun Acrylics on Canvas, 24” x 30”

June 1, 2017 – July 28, 2017

Artist’s reception: Thursday, June 1, 2017, 5:30 – 7:30 pm

Works in all media by Peekskill Arts Alliance Member Artists located outside of the downtown arts district.This show will run in conjunction with the 20th Annual Peekskill Open Studios Event.  Saturday & Sunday June 3 & 4, from 12 to 5 each day.

For more info visit:

http://peekskillartists.org/openstudios2017/

March 27, 2017

Anthony Rhoads, “Design in Motion”

Tuesday, April 11, 2017 at 7:00 pm Screen Shot 2016-10-13 at 2.03.27 PM.png

There is more than one way to solve a problem. For designers these problems include: time restrictions, budget constraints, and equipment. how can you best utilize your creativity in developing motion graphics and title sequences? Anthony rhoads will be presenting title sequences for film and television from over the years and breaking down his process. he will give an overview of the process from storyboarding and tossing out ideas to final products, and how choosing the medium of each, whether it be computer generated, live action, hand animation or something else, influences the final product.

www.rhopro.com

March 27, 2017

RICHARD JOCHUM “Five Thirds of a Small Exhibition”

 

April 11 – May 13, 2017CrosswordInteractive.jpg

Opening Reception: Tuesday, April 11, 5:30 – 7:30 pm

Artist’s Gallery Talk: 6:30 pm

Richard Jochum explores and bridges diversity in media, technology, and the arts. Investigating the intriguing connection between art producers and the public and the powerful role of art as a form of education, his installations are often based on participation. In this exhibit he will show an interactive version of his crossword Project that allows users to submit live-fed questions into a video-projected crossword puzzle. The project, an interactive animation work, stems from the artist’s fascination with the ubiquity and relevance of crossword puzzles in popular culture. While traditional crossword puzzles usually provide short clues to answers that fit into a rubric, Jochum’s quest is for questions that make the viewer muse and ponder.

March 15, 2017

 ROBIN HOLDER – “United States of Anxiety”

 

February 28 – April 1, 2017
Reception: Tuesday, February 28, 5:30 – 7:30 pm
Artist’s Gallery Talk: 6:30 pm

Works exhibited combine colored pencil portraits, apprehension-by-robinholderdigital imaging, and large format archival inkjet printing. House iconography symbolizes our sense of home, shelter, family, and sanctuary. They are portrayed as crooked. Disquiet, disappointment, and sadness reflect in the faces. Many of us self-identify as culturally, intellectually, and socially middle class. Holder’s work explores a sense of disappointment, unease. current circumstances are frustrating, often generated by increased dishonesty, unchecked global warming, a toxic food supply, education inflation, increased racism and prejudice, inadequate health care, minimal retirement resources, rising housing costs. The American dream is now barely attainable.

February 15, 2017

Strategy Game Design and Development

 

Date Change:

Tuesday, March 7, 2017, 7:00 – 9:00 pm y40ndan

Keith Burgun talks about the discipline of strategy game design, and describes his philosophy, including specific guidelines for developing better rulesets for interactive entertainment in general. he’ll also discuss the industry itself and the various career paths available to game designers, as well as other industry jobs such as art, animation, programming, and more. Keith Burgun is an independent game designer and developer from Westchester, new York. he has created several critically-acclaimed strategy games for mobile platforms and PC. he also is the author of two books on the subject of game design: Clockwork Game Design (Focal Press, 2015) and Game Design Theory: A New Philosophy for Understanding Games  (CrC Press, 2012). he has given lectures at nYu, NYFA, SUNY Purchase College and the Franklin Marshall College in Lancaster, Pennsylvania.